BA8
Self Evaluation
I
felt overall BA8 was a very challenging project. I had to use various new
methods to counter problems in putting it together, within the technological
side of it as well as outsourcing my work to other people who could do the
things I couldn’t learn to do in the projects time frame. I feel through this I
gained some valuable knowledge on running a position where I am able to
delegate work to others, while often streamlining the work process.
I
found this gave me a good experience in team management. While the majority of
the people I worked with were already existing friends I still had to learn
when to be firm with what I needed but also learn to comprise on what was
technically feasible. With Matt Owen, who produced all the animations of my
spaceships. There was much negotiation on what would be possible due to time
and his skillset regarding the work. Much was the same with Ben Mill and
Vincenzo Prestigiacomo who produced the projects music. I wrote briefs of their
work for the project containing guide lines and expectations of the final
outcome of each track. The only problem during the outsourcing was for my
Emblems who John Buxley created. And was mainly due to time management as well communication
difficulties due to timezone which led to the final product being a month later
than expected, this also made me consider how to communicate my ideas but also how
to plan around the needs of others,
My
work and role in the project as creative director of the project was more
demanding than initially suspected, whole having to produce the core body of
work alongside directing the rest of the team was a learning experience and I
found it taught me to very quickly clarify my intentions and ideas from my team.
I
also found that despite my intentions and advanced designs featured in my BA7 I
still had to make edits and compromises with my project. Such as I had planned
to have five ships for each faction, in the end had to cut this and restructure
the narrative so that the Sol Confederacy and Shakti Protectorate were the two
main factions while the other factions would have less ships but perhaps would
be developed further in a future build of the project after university. Other
things I found having to compromise on was the default two environment per
faction, while however I did manage to outsource two environments to Ben Mills,
which allowed me to see individual takes on my concepts and throw back and
forth ideas evolving the project. This was mainly down to personal time management,
however it helped me gain confidence with putting the more creative side of the
project in the hands of others.
In
regards to my research report I feel confident in what I submitted but I still
felt I could have taken further imitative with personal investigation and using
secondary research to prove the validity of primary research and sources. As
well as deep research to build a more consistent source base to write about
rather that covering multiple sources in small detail and applying it to the
relevance to the overall question of the essay. As well as I feel an essay
focusing on comparison between qualitative a large sources may have been more
effective towards my grade.
In
conclusion BA8 have given me some fundamental experience in not only project management,
but has also has helped honed my social skills when interacting with others in
a working environment. While I still need to learn to plan more effectively I
find working within a team can assist these issues, through delegation and communication
and general teamwork as well as the ability to negotiate comprise when needed.
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